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Thread Statistics | Show CCP posts - 2 post(s) |

Penance Toralen
Compass Fox
2
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Posted - 2016.08.23 12:52:44 -
[1] - Quote
Hello Fozzie,
Can there be tieracide applied the mining crystals as well. Does mining really need sixteen variations?
Can ORE LP Store be obtainable through missioning within high-sec. Both SOE and Thukker are.
Is CCP happy about the lack of usage for the Prospect and Endurance? |

Penance Toralen
Compass Fox
4
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Posted - 2016.08.24 22:51:33 -
[2] - Quote
baltec1 wrote:Ok, give me the options the covetor has.
Under the new fitting layout;
2x Strips + Crystals Survey MLU2 x 3
Med Mining Drone Aug2 x 2
or
2 x Strips + Crystals Survey Bulkhead2 x 2 + DCU2
Med Transverse1 x 3
(thats 22k ehp) |

Penance Toralen
Compass Fox
4
|
Posted - 2016.08.25 23:17:45 -
[3] - Quote
baltec1 wrote:Penance Toralen wrote:
Under the new fitting layout;
2x Strips + Crystals Survey MLU2 x 3
Med Mining Drone Aug2 x 2
Dies to anything, cant be used outside of highsec due to rats being able to kill it. Penance Toralen wrote: 2 x Strips + Crystals Survey Bulkhead2 x 2 + DCU2
Med Transverse1 x 3
(thats 22k ehp)
Still cant be used outside of highsec due to rats, out classed by the procurer in every area.
The covetor has a 50m drone bay. To make the first fit work requires micro management and in high-sec space. But this is rewarding at almost 5 jetcans per hour. Recall the mining drones and use the 5 scouts to swiftly deal with any rats. No, it has deference against players or the cruiser plus rats outside of high-sec - but then I would not use this in an asteroid belt.
You asked for options - so I threw in the hull tanking fit. I do actually use this with a retriever which is a nasty surprise for gankers who make poor assumptions. But you are overlooking the range gain between procurer and covetor. I initially dismissed it when it was first listed - but really appreciate it now. But I guess you actually have to perform the activity to know the difference.
Look at this way, Eve has come four years since the tank options of the procurer/skiff were made available. Yet from CCP Fozzie's stats miners have not adopted the tank option in large numbers to seriously hamper ganking. Orehold and Yield remain the primary traits used. You are suggesting a lot of complexity into mining. Well miners have options of complexity with the expedition frigates which they have ignored - again looking at Fozzie's stats. Your suggestins are are a waste of dev effort, when there are so many other areas were players would like attention placed and rewarded.
If hulkagedden six was called tomorrow - I would doubt that there would shift in miner awareness. As much as I would like to see (merely for the hell if it), a "Procurer the Day" it would never happen. |

Penance Toralen
Compass Fox
7
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Posted - 2016.09.01 13:00:06 -
[4] - Quote
Hello CCP Fozzie,
From testing on Sisi comparing into a triple MLU2 Covetor with MX-1005 implant and maxing skills.
- Strip Miner I; 1434m3 per 121.5 to 18km
- ORE Strip Miner; 1487m3 per 121.5 to 21km
- Mod. Strip MIner II + Arkonor Mining Crystal II; 1673 per 121.5 to 18km
I am not seeing a lot incentive to spend on module for a mere 53m3 gain per cycle. When the tech2 beats it hands down for yield. Most miners will not balk at skilling mining to L5, the requirement difference. Range has never been a primary attraction - how many pilots the Harvester Implant Set?
Also can something change about the MU series of implants. The net gain in testing the MU-1005 nets me 2 CPU from a triple MLU2. (trying to squeeze more fitting a hulk) It's about as handy as a hip-pocket on a sleeve. Maybe it is a left over from the grand days of mining Rokhs. |

Penance Toralen
Compass Fox
9
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Posted - 2016.09.05 23:06:11 -
[5] - Quote
Dominic Jacara wrote:I suspect that a lot of people will, like me, have fitted their Skiff for the single high slot for a mining laser and taken their power grid and CPU usage close to the max to fit the best combination of other modules for yield and tank. Even with the increase in powergrid and CPU proposed in this change I don't have enough capacity to use the extra high slot for a second mining laser. So I either have to ignore this change and carry on as before with an empty high slot, or try to find a change in the fit of everything else to accommodate an extra laser. Ah well, another session with EFT beckons.
I did not have any problem fitting two medium shield extenders, three tech2 invuls, two strips (stock, ORE and tech2) and triple MLU2 on Sisi. (Core Defence and Ice rig). Sorry, I do not recall the actual numbers - and with a grain of salt, my skills are maxed. (including mining upgrades to 5) |

Penance Toralen
Compass Fox
9
|
Posted - 2016.09.07 02:57:27 -
[6] - Quote
msb4u wrote: skiff +150% 1 laser +150% = same as 2,5 lasers mackinaw +25% 2 lasers +25% = same like 2,5 lasers more training same yield ?? hulk +0% 3 lasers +0% = stays 3 lasers
I will start off by asking, did you actually bother to go into Sisi and try it for yourself?
It is just not only the hulls but also the Strips with receive a 25% increase.
So; 2 strips x 1.25 = 2.5 strips in yield. Which means you are not losing anything and do not require additional training.
The only difference I can point to is the Covetor/Hulk.
Current Time reduction:
4% per level, which takes 180 down to 144sec. Or 180 / 144 = 1.25 increase
3 strips x 1.25 = 3.75
The proposed changes are:
2% per level, which takes 180 down to 162sec. Or 180 / 162 = 1.111r increase
2 strips x 1.25 (flat hull bonus) x 1.25 (strip increase) x 1.111 = 3.472
The trade-off is supposed to be the additional low slot which allows for another MLU.
3.75 x 1.18 = 4.425 (using MLU2 at 1.09 each) 3.472 x 1.27 = 4.409
Achieving near parity with the pre-pass values. (anybody is welcome to de-bunk my short-hand maths). |

Penance Toralen
Compass Fox
9
|
Posted - 2016.09.12 01:22:24 -
[7] - Quote
MrB99 wrote:Mining ships are not currently spec'ed for PVP, yet they are expected to participate in PVP and that should be changed.
And just what do you think the Procurer or the Skiff are for? |

Penance Toralen
Compass Fox
9
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Posted - 2016.09.13 05:58:21 -
[8] - Quote
TheSmokingHertog wrote:So, between announcement and release we get a whole 1! developer response...
Feedback was requested, testing/feedback was supplied, I am not concerned, Carebear Illuminati has the matter in hand, isn't that right James?
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Penance Toralen
Compass Fox
9
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Posted - 2016.09.15 06:09:13 -
[9] - Quote
Gary Webb wrote:....why does one crystal degrade faster than the others? This throws off jet can timing and cycle times.
CCP, was it your intention to jack up the operations of large scale fleets to reduce actual efficiency? Because that seems to be all you've accomplished with this pass
The forth coming balance passes to mining fleet boosts, one of options will be a link that reduces crystal degrade. |

Penance Toralen
Compass Fox
10
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Posted - 2016.09.22 22:25:05 -
[10] - Quote
baltec1 wrote:An extra laster will do nothing to make you worth ganking. Its impossible to turn a profit ganking skiffs.
CCP Soundwave: Sucide Ganking is not intended to be profitable. Sounds like working as intended then.
|

Penance Toralen
Compass Fox
11
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Posted - 2016.09.30 01:11:52 -
[11] - Quote
Mariko Musashi Hareka wrote:So I'm getting 10,080 m3 less per hour per hulk and with 4 hulks that's lil over 40k m3 I'm losing
Now I could get more yield if I added a 2nd mining upgrade but that's not the point is we were supposed to be mining the same amount even after the change
That's the whole point, the extra low slot with a MLU2 restores polarity of yield before and after. I tend to agree with you; other ship balances with the high slot bonuses were not linked to potential weapon upgrades in low slots. But I will side with CCP Fozzie because it would be power-creep not have set the ship bonuses are they currently are.
But at the end of the day - where were you and just about every other miner who whinges now when this was originally posted back on the 22nd Sept? The opportunity for feedback is now past. |

Penance Toralen
Compass Fox
11
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Posted - 2016.10.03 04:13:27 -
[12] - Quote
Tattoo Bob Onren wrote:Ok guys
I have big trouble in the EVE universe. I have multiple players who are absolutely furious their HULKS now only have two strip miners. The spreadsheets and data seem to back up there claim it is now better to mine with the Venture instead of the costly exhumers?
I lost a few players when they made it more profitable to sell ore verse refine it. ( Who wants all that hassle, defending a giant space station flying around in NULL/WH space. ) Most of them conclude it is CCP's way to force people like us to fleet up the giant alliances.
Well guess what. Most of the miners I have already cancelled the account. As they put it they have real life bosses and the last thing they want to do is be yelled at by some twenty something issuing CTA and surrender the ORE here, log on here! Nuts to that. If they want grief they work overtime in real life for real money! CCP been doing a good job lately making the game more playable via technical improvements., well done CCP. I am certain there is sheet that contrast and compares the mining changes ship to ship. Can someone be useful and link that ASAP!
I would like to move away from people opinions and assurances and get some raw facts!
Did they even both to check or just rage quit? In change for the high-slot, there is another low slot for a MLU and strips were buffed to meet the difference. Any miner worth the name should know how long it takes a fit a jetcan on the preferred fit. So they should before and after to be able to compare.
But since you want numbers: https://forums.eveonline.com/default.aspx?g=posts&m=6626486#post6626486 |
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